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TGC Penalty System Explained
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This is a sticky topic.
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I guess I should log in more often! Great recommendation will do. I guess it ultimately is a foundational problem with simulation at home play. So realistically, at some point I'll need to join on of the local clubs here. Was hoping this would get me through while the kids were young, but not sure it'll be enough. :-/
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I've been saying that for a while. The weakness of the game is that at root it's bomb and gouge. Links courses are neutralized and commonly not worth playing as much. That is until the idea came up to create OB in strategic fescue regions and such, but the practice is not widespread. So the lack of spin penalty hurts a lot. And being able to jack a quality shot with backspin from over your head fescue is something the future will have to bring us. Course selection minimizes bomb & gouge. Try a 4 day old course that dropped Sanctuary CO (Lidar) v1 Enjoy the vaulted tees.
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What exactly do you mean by "without the rough penalties?" I believe heavy rough is 14%, which turns a 150 yard shot into a 171 yard shot. That's pretty penalizing in my opinion. 2 clubs worth.Originally posted by tmerr View PostSo this one is definitely confusing me. Love the being able to play at home aspect of TGC2019, and very grateful to all the talented designers, but without rough penalties i just find myself playing massive bomb and gouge all the time. But without the gouge, resulting in scores that aren’t nearly realistic for the caliber course I’m playing (or the caliber swing I’m brining)... is there anyway to up these values? Eg, on a US Open course, should it be like 40% from the deep stuff? Or from fescue should be -80% or something?
I'm not sure if there is a way to increase those values. But if you really wanted to make it difficult you could crank up the speed and firmness of the greens. And of course play the furthest tees.
Are you playing in the tournaments?
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So this one is definitely confusing me. Love the being able to play at home aspect of TGC2019, and very grateful to all the talented designers, but without rough penalties i just find myself playing massive bomb and gouge all the time. But without the gouge, resulting in scores that aren’t nearly realistic for the caliber course I’m playing (or the caliber swing I’m brining)... is there anyway to up these values? Eg, on a US Open course, should it be like 40% from the deep stuff? Or from fescue should be -80% or something?
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Green putting vs. fringe
Did some testing hitting putts (with the putter) from the same distance, in the same direction. One on the green, the other about just off the green on the fringe. My unscientific results looked like the fringe adds about 5-10% distance difference. Used exact same clubhead speed and ball speed noted on the shot record screen to compare the resulting distances.
I didn't check to see if putting over a foot or two of fringe slowed it more than just a few inches of fringe. I'd had enough statistical fun by then.
Anyway, about 5-10% on an approx. 30 foot putt.
Also, found that if you're putting and want to see the flagstick hitting 9 key> F key> P key will put the flag in for you.
9 key- (switch to an iron), F (puts in flag) P (gets you back to your putting) with flag still visible.Last edited by trhuke; 03-16-2020, 06:08 PM.
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Setting the club to putter reduces back spin and side other metrics. If you putt from the fringe with wedge selected the ball will skid and be slow. If you try to putt from way off the green the fringe really slows things down.Originally posted by trhuke View PostHere's another penalty question, is there a difference between using a putter on the green and using it from the fringe? From experience it seems like putting from the fringe, (with a putter) triggers a distance penalty. Or am I just over imaginative?
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Yup I covered that in my initial post. You get some very funky results if you forget to take it off wedge!
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Just making sure you select putter when it's on The Fringe. It will default to a wedge. Cutting seems trickier off The Fringe and a good example where you would probably want to chip in the video game but putt irl
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Here's another penalty question, is there a difference between using a putter on the green and using it from the fringe? From experience it seems like putting from the fringe, (with a putter) triggers a distance penalty. Or am I just over imaginative?
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These are still the correct penalties right? (And ignore the original post?) Confirming before I blow it up and put it on my wall for guests. TIA.
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My question is relevant. Otherwise in this thread it said bunkers 50 yards or less is 50% penalty. In my testing that was not the case. Now I know green side bunkers are really 40 yards or less and think everyone needed to know it was not 50 or less. I only followed up with the question because it was stated above there were two decreases, Distance and Physics.
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