I tested a few range balls and wanted to give some ideas on how to think of normalizing data for more accurate representations. For Trackman users it’s really simple since Trackman software already has a normalized function but for other launch monitors, they’re always the balls that you’re currently hitting on. The end result is slightly different than what Trackman would be saying on different ball types (especially the ball speed differences) so if you want more info please visit Trackman website. Around where I live, these balls were the common balls for the range.
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