Something got me the other night as I was watching a YouTube, and I asked; "I wonder if the old Tittle-X would work with "the game that shall not be spoken of here' (it begins with a 'G' BTW) and it lead me on a search. (From now on, let me just call it "The Game" to be brief). The old Tittle-X brand from (Ulike.co.kr) is now sold under the SwingLogic Brand (SLX for short) and has been for several years now. A website indicated that yes there was something to that. So this afternoon I had a little time to investigate further. All the indications were to go to the SwingLogic website; https://www.swinglogic.us/ select <SUPPORT> and dig in. Thinking to myself, I have an old Tittle-X (the green one with three LEDs and a touch-sensitive screen) in the garage. I wonder if I can revive it. So expecting all kinds of Bluetooth madness or battery problems, I jumped in.
To start, you need the 'The Game' with the OpenAPI interface and you need that old Tittle-X (the one that still works). Mine charged right up and had no problem with the battery. I'm on the third one that I ordered a couple of years ago directly from South Korea before SLX; Amazing it came via UPS Quantum Express (3-Day international). So anyway, go to the SwingLogic website under <SUPPORT> select 'GetStarted' and "Pick For Windows/PC Users: Download from the SwingLogic website or the Windows Store". That will jump you to the website to download the new Windows-only drivers. So following that I downloaded and installed the SwingLogic SLX-Connect_installer_1.1.8.exe. Now like a lot of software, you need to create an account; email, password, user name, (and all of the kind of info that should be optional only.) So once you finally have your account set up and are logged in; you have 3 panels; the middle being "Simulator". Selecting that gives you a couple of options one being E6, and the other being the 'The Game'. I picked the latter and it immediately told me I needed to upgrade the firmware. Now comes the Bluetooth madness. I followed the on-screen prompts about upgrading the firmware which led me back to the SLX website. Eventually, it dawned on me that maybe like the old Tittle-X, SLX used my Android to update firmware, so searching Google Play, there t was the Android "SLX Firmware Update App"! So after downloading that to my Android, I gave it a try. The first was to select a device. Mine was the 'tittle-t' at the very bottom of the list off-screen. Believe it or not, it took me several tries before I finally got the SLX Firmware App to pair with the 'tittle-t'. but eventually, I did and made it to the latest version of the firmware '0.5.7'. So now ... off the Android and back to the PC!
So I fired up the SLX Connect, signed in, and jumped to the 'Simulator' panel in the middle. I select "The Game" and launch... Nothing. All I have is a blinking red LED on my freshly charged-up new firmware Tittle-X. The SLX-Connect gave me a hint with a prompt "Is your BLE connected?" BLE means the Bluetooth Low Energy device (ie tittle_t). So I'm running Windows 10, right? And so I select PC-Settings and go to Bluetooth, and do a scan. Sure enough, I see a new device called SLX-Mirosim (4DFF). The Firmware change modified the Bluetooth name from 'tittle-t'.to the 'SLX-Microsim (4DFF)'. So with the pairing, it was back to the task at hand. Getting "The Game" working with my old Ttttle-X. So it was back to the SLX-Connect on Windows, selected "Simulator" middle panel, and the blue ICON for "The Game"'. This time (and it's now about 1hr into this) it finally sees my old 'tittle-t' device as "SLX-Microsim (4DFF)" and syncs up. It launches a connector program Widget that shows up as a graphical pop-over on top of the game on the lower right side. Saying "Connecting...". I didn't know at the time if I was going to need to call the 'G-team' support for a new license, but as it turned out, I already had "The Game" up and running with the openAPI window open, and it magically connected directly to the openAPI interface flipping it instantly from red to green! Bingo "Connected". This is cool as beans man! So I can now run my ES16 Tour Plus 2.0, my goto R10 and Allexx putt rig, and now the old Tittle-X all on the openAPI!
Performance-wise, it plays like how I remember it. The ball speed and yardage were pretty darn good and in fact, most of the numbers were what you would expect out of a good simulator. The only one that was trimmed was the side-spin which because it's based only on face-angle can be inaccurate. In simulation, a lot of shots look straighter than they should. Distance and carry all looked good to my eye. Same with most of the measures that can be derived from a 6-DOF (Degree-Of-Freedom) club tracking device. And damn if putting is nearly spot-on except for the odd way you have to introduce HLA (Horizontal Launch Angle) into it (if you want it). Recall that Tittle-X has to establish a coordinate system by looking for your address. On putting that will always be lined up with your target, so to introduce HLA, you need to line up to your angle opposite to the HLA you want but swing and adjust the putter to target (straight). The club tracker will then add the opposite HLA to the ball and give the putt angle you want. Physics damn it! It's a move hard to work with. That is the flaw with the club trackers, your swing is all based on your address. Anyway, after having a blast for a couple of hours of chips, putts, irons, and woods it's a pretty cool combo working with the clean OpenAPI interface, the SLX-Connector, and "the game that shall not be spoken of here".
Oh, this was all using real balls, a 12ft W impact screen, a 4k projector, and full-power swings. So wow!
To start, you need the 'The Game' with the OpenAPI interface and you need that old Tittle-X (the one that still works). Mine charged right up and had no problem with the battery. I'm on the third one that I ordered a couple of years ago directly from South Korea before SLX; Amazing it came via UPS Quantum Express (3-Day international). So anyway, go to the SwingLogic website under <SUPPORT> select 'GetStarted' and "Pick For Windows/PC Users: Download from the SwingLogic website or the Windows Store". That will jump you to the website to download the new Windows-only drivers. So following that I downloaded and installed the SwingLogic SLX-Connect_installer_1.1.8.exe. Now like a lot of software, you need to create an account; email, password, user name, (and all of the kind of info that should be optional only.) So once you finally have your account set up and are logged in; you have 3 panels; the middle being "Simulator". Selecting that gives you a couple of options one being E6, and the other being the 'The Game'. I picked the latter and it immediately told me I needed to upgrade the firmware. Now comes the Bluetooth madness. I followed the on-screen prompts about upgrading the firmware which led me back to the SLX website. Eventually, it dawned on me that maybe like the old Tittle-X, SLX used my Android to update firmware, so searching Google Play, there t was the Android "SLX Firmware Update App"! So after downloading that to my Android, I gave it a try. The first was to select a device. Mine was the 'tittle-t' at the very bottom of the list off-screen. Believe it or not, it took me several tries before I finally got the SLX Firmware App to pair with the 'tittle-t'. but eventually, I did and made it to the latest version of the firmware '0.5.7'. So now ... off the Android and back to the PC!
So I fired up the SLX Connect, signed in, and jumped to the 'Simulator' panel in the middle. I select "The Game" and launch... Nothing. All I have is a blinking red LED on my freshly charged-up new firmware Tittle-X. The SLX-Connect gave me a hint with a prompt "Is your BLE connected?" BLE means the Bluetooth Low Energy device (ie tittle_t). So I'm running Windows 10, right? And so I select PC-Settings and go to Bluetooth, and do a scan. Sure enough, I see a new device called SLX-Mirosim (4DFF). The Firmware change modified the Bluetooth name from 'tittle-t'.to the 'SLX-Microsim (4DFF)'. So with the pairing, it was back to the task at hand. Getting "The Game" working with my old Ttttle-X. So it was back to the SLX-Connect on Windows, selected "Simulator" middle panel, and the blue ICON for "The Game"'. This time (and it's now about 1hr into this) it finally sees my old 'tittle-t' device as "SLX-Microsim (4DFF)" and syncs up. It launches a connector program Widget that shows up as a graphical pop-over on top of the game on the lower right side. Saying "Connecting...". I didn't know at the time if I was going to need to call the 'G-team' support for a new license, but as it turned out, I already had "The Game" up and running with the openAPI window open, and it magically connected directly to the openAPI interface flipping it instantly from red to green! Bingo "Connected". This is cool as beans man! So I can now run my ES16 Tour Plus 2.0, my goto R10 and Allexx putt rig, and now the old Tittle-X all on the openAPI!
Performance-wise, it plays like how I remember it. The ball speed and yardage were pretty darn good and in fact, most of the numbers were what you would expect out of a good simulator. The only one that was trimmed was the side-spin which because it's based only on face-angle can be inaccurate. In simulation, a lot of shots look straighter than they should. Distance and carry all looked good to my eye. Same with most of the measures that can be derived from a 6-DOF (Degree-Of-Freedom) club tracking device. And damn if putting is nearly spot-on except for the odd way you have to introduce HLA (Horizontal Launch Angle) into it (if you want it). Recall that Tittle-X has to establish a coordinate system by looking for your address. On putting that will always be lined up with your target, so to introduce HLA, you need to line up to your angle opposite to the HLA you want but swing and adjust the putter to target (straight). The club tracker will then add the opposite HLA to the ball and give the putt angle you want. Physics damn it! It's a move hard to work with. That is the flaw with the club trackers, your swing is all based on your address. Anyway, after having a blast for a couple of hours of chips, putts, irons, and woods it's a pretty cool combo working with the clean OpenAPI interface, the SLX-Connector, and "the game that shall not be spoken of here".
Oh, this was all using real balls, a 12ft W impact screen, a 4k projector, and full-power swings. So wow!
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