About to pull the plug on TGC. I have looked at a lot of videos on YouTube but have not seen anywhere more than one player is playing. Are there any examples or links to videos where I can see how it works with more than one player. (Not ghosts)
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Multiple local players
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You can play up to 4 local multiplayer. Works just like real golf. Alternating players based on distance from pin. There are some different game modes but can't remember which ones there are off the top of my head. You can't save local players so have to put in their names and handicaps (optional) each time.
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All examples on you tube show solo player with ghosts. It would be nice to see hie you move from player to player. I saw where some thought TGC was confusing knowing shot player was up. Is JNPG better for local multiple player?
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That would be online multiplayer, not local. You can also turn enable ghost balls which is great if you don't like playing alone. There is also a name/score box in the upper left that highlights the name of the players who's turn it is.Originally posted by GarySatterwhite View PostHey there Kevin, I've recently been playing live rounds on TGC. It works very well. You add each player as a rival, enable turn order, and off you go. We communicate via discord. If you need any further instructions you can pm myself or BadEddieKit.
Unless you name each person the same name, I am not sure what would be confusing. Each player has a name and a designated color to indicate it is them.Last edited by HeMan; 05-15-2017, 01:20 PM.
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Thanks. I am mostly interested in local play with friends. It appears that TGC will handle that nicely.
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Ya for sure, my mistake. I've done it a few times with friends and it seems to handle it real well. I think the biggest complaint with TGC and local multi is the inability to play different tee boxes.
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I have been very happy with local multiplayer, but you can't use different tee boxes, as has been stated. If there's an obvious misread, then you have to wait for that same player's next turn to redo the shot. (i.e., if it's A versus B versus C, and A hits a misread shot, wait for A's next shot before the redo feature).
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