Just wanted to post this for those that are interested. I've been working on my own interface to Protee/TGC and it's been progressing well. The part of my interface related to triggering shots from my Golftek device would be pretty useless to everyone else, but the "user interface" side of things might be useful. I've attached a screenshot of the interface here. In my setup, I have this on my touch screen monitor mounted on the wall. I then have TGC projected onto my simulator screen. The interface receives data from TGC (player name, club, lie, distance to pin, etc.) and then has various buttons that really just trigger the associated keyboard shortcuts in TGC. There are some functions that have no keyboard shortcut (rewind, toggle auto-rewind, etc.) but hopefully that will change at some point so I can support those. I have a "Menu" button right now that brings up the menu in TGC and positions the mouse cursor on it ready to select those options (using either the mouse or up/down arrows). I could trigger mouse clicks to select items, but the position changes based on the current situation. i.e. Rewind is not on the menu at all when on the first tee, so that throws off the positioning of everything). Hopefully more shortcuts come along...
One enhancement i'll be working on in my interface will be functionality to suggest the correct club (95% of the time anyway) for each player. I'll be adding an area to define (for each player) their club ranges. So, in my case, i'll set my 7 iron for 147-155 yards. Then, when each shot comes up, i'll use those ranges to suggest the club. I plan to factor in the lie so that penalties for rough / high rough / sand increase the effective distance. i.e. if i'm 145 yards from the pin it would normally be an 8 iron, but if i'm in the high rough it's effectively longer so the logic will know to suggest a 7 iron. The one piece I don't have currently (that I've requested for a future update) is the elevation change to the pin...so as of right now, I can't factor in uphill/downhill lies. I've requested that as a future enhancement, which would then allow me to suggest an 8 iron if the shot is 150 yards but X number of feet downhill. The touch screen to select clubs is easy enough, but it'll still be nice to rarely need to select a club.
I posted on another tread asking if there's a way to trigger a flyby at the start of each hole. Maybe there is, but if not that is also something I can have my interface trigger automatically. (I just wish the flyby would move more quickly!)
I've been able to pull this together fairly quickly as I had built most of this for the redchain software previously. I've just had to adapt it for TGC which hasn't been too difficult thanks to the great support from Dennis at ProTee.
Anyway...just wanted to let people know about this to see what the feedback is. It's a fun little project.
One enhancement i'll be working on in my interface will be functionality to suggest the correct club (95% of the time anyway) for each player. I'll be adding an area to define (for each player) their club ranges. So, in my case, i'll set my 7 iron for 147-155 yards. Then, when each shot comes up, i'll use those ranges to suggest the club. I plan to factor in the lie so that penalties for rough / high rough / sand increase the effective distance. i.e. if i'm 145 yards from the pin it would normally be an 8 iron, but if i'm in the high rough it's effectively longer so the logic will know to suggest a 7 iron. The one piece I don't have currently (that I've requested for a future update) is the elevation change to the pin...so as of right now, I can't factor in uphill/downhill lies. I've requested that as a future enhancement, which would then allow me to suggest an 8 iron if the shot is 150 yards but X number of feet downhill. The touch screen to select clubs is easy enough, but it'll still be nice to rarely need to select a club.
I posted on another tread asking if there's a way to trigger a flyby at the start of each hole. Maybe there is, but if not that is also something I can have my interface trigger automatically. (I just wish the flyby would move more quickly!)
I've been able to pull this together fairly quickly as I had built most of this for the redchain software previously. I've just had to adapt it for TGC which hasn't been too difficult thanks to the great support from Dennis at ProTee.
Anyway...just wanted to let people know about this to see what the feedback is. It's a fun little project.
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