Perfect Golf

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  • driverdivots
    Senior Member
    • Jan 2015
    • 160

    #1

    Perfect Golf

    This is probably off topic since it's not even TGC related, but I feel like once Perfect Golf gets the minor bugs worked out (I think you mentioned chipping and putting), it will be fantastic for simulators. Eventually you will have users making courses as well, and since the course creation is done in unity and not just an in game course creator, there are going to be some amazing real world course recreations done that will look incredibly accurate! That is what gets me excited. Imaging playing your home courses in the garage during the winter!
  • davray666
    Advanced Member
    • Aug 2014
    • 277

    #2
    Bubba22, interesting to hear that Perfect Golf is integrating with ST. I was of hoping they will but gave up since there was no news on the topic.
    TGC is a better game simply because it's more ready. But I am hoping that PG does not make the same BS solution and releases 2 different versions of the game.
    Hooking up a sensor like ST should be no more complicated than selecting it as the input method instead of a keyboard or mouse. The time the developer needs to invest to make this work is a fraction of what it takes to develop the game. So the naive hope here is that the PG game for sim play will be the same as the one used for playing with mouse or game pad. But I guess time will tell.
    Keep us posted on the progress, always interesting to read.

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