Mat Design

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  • JDG
    Junior Member
    • Dec 2018
    • 25

    #1

    Mat Design

    I am building a simulator in my basement and have a question regarding mats. I plan to use Skytrack and have picked out a 4' x 4' mat for all clubs except the putter. My questions are, what is a good mat for putting and where is the proximity of both mats relative to Skytrak? Thanks.
  • wbond
    Ultimate Member
    • Oct 2014
    • 3489

    #2
    More than likely will not work having two mats unless you physically move the ST for each shot. It's window is too small. Someone made a slider specifically to do this. I think linear bearings or something from amazon.

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    • Mdsypher
      Member
      • Feb 2018
      • 69

      #3
      I just started using my putter with Skytrak on TruGolf software. To be honest it leaves a lot to be desired. I put off my hitting mat. I still use it but it is frustrating. I am going to set up another area next to my hitting area to practice putting. I will keep putting on the sim but look at it as not practice and more of a game. If that makes since? In real life golf I practice putting but around here it seems every course has different speeds. So I wait to really practice putting until I get to the course I am playing.

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      • Alphaseekr
        Advanced Member
        • Jul 2018
        • 262

        #4
        I set 10’ gimmies and nicknames putts between 10-20ft as the “devils distance”, never know how many misreads I will get - sometimes 0 and sometimes 3-4. Anything longer generally read just fine.
        TruGolf blames Skytrak for this. Just FYI.
        I also found slightly better success by setting putting speed to slow, lining the golf ball logo facing Skytrak (about an inch behind the laser) and not using a putter with white in the head.
        Other than the putting misreads, TruGolf is a fantastic package, built for sims.

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