A little OT, but just some thoughts.
I just got my kids the Oculus Quest VR headset. It is the wireless one powered by a Snapdragon Mobile chip.
A couple of general takeaways: It is cheap, the display is great, the graphics look surprisingly good, and the controllers track very well.
More golf specific takeaways: It totally messes with my sense of place and space. I played a fishing game, and I lost the sensation of being in my cramped and cluttered den, and psychologically transported myself to being on a lake shore in the evening with a fishing rod in my hand.
Why not a golf club?
It probably won't work this generation, as the visual tracking of the ball, club and virtual hands is not precise enough. It is possible next generation AR could pass through the 6 by 6 feet hitting area, so players see a real ball, but everything else would be immersed in virtual golf course.
It is probably a fantasy, and will never have large enough market to be viable. I can dream, however.
I just got my kids the Oculus Quest VR headset. It is the wireless one powered by a Snapdragon Mobile chip.
A couple of general takeaways: It is cheap, the display is great, the graphics look surprisingly good, and the controllers track very well.
More golf specific takeaways: It totally messes with my sense of place and space. I played a fishing game, and I lost the sensation of being in my cramped and cluttered den, and psychologically transported myself to being on a lake shore in the evening with a fishing rod in my hand.
Why not a golf club?
- It will totally remove indoors swing syndrome as you truly feel that you are in the expanse of a real golf course. This feeling has to be experienced to be appreciated.
- It will replace the cost of projector and screen with a cheap net.
- It is very immersive, which will make it a more realistic and enjoyable experience. A thirty yard short sided pitch over a bunker REALLY looks like a thirty yard short sided pitch over a bunker.
- It can also be social, as you can play in groups with avatars that closely track real player motion. Anybody who has interacted in VR with a real person avatar will know what I am talking about, it is eerie.
It probably won't work this generation, as the visual tracking of the ball, club and virtual hands is not precise enough. It is possible next generation AR could pass through the 6 by 6 feet hitting area, so players see a real ball, but everything else would be immersed in virtual golf course.
It is probably a fantasy, and will never have large enough market to be viable. I can dream, however.
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