Live play suggestions for TGC2

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  • keither5150
    Champion Member
    • Aug 2015
    • 1364

    #1

    Live play suggestions for TGC2

    I just finished my second round of live play. Although it is great to play with others as it adds a whole other level of realism to the game, there is room for improvement. A few of the guys are organizing live play and are doing a great job. Server issues and disconnects are a problem currently. One thing that I would suggest.... and I know that I am not the first to think of this, is to let more than one player address their shot at once. I would think that the player that is up can be shown in a Pip in the corner of everyone's screen. During the shot, pip would disappear and everyone could see the shot. IRL game play is sped up by players addressing their lies and distance while others are hitting. It only makes sense to allow this in TGC2. Add a in game lobby that works similar to other online games and in game Voip and you have an absolute winner on your hands. As great as TGC is, there is always room for improvement. Protee has proven to be fantastic when it comes to taking our ideas and implementing them into TGC. With TGC2 on the horizon, all big features changes will be going to TGC2.
  • Stingreye
    Advanced Member
    • Aug 2016
    • 489

    #2
    X2! love the pip idea. I have to believe Pc/console players would have to feel the same way. Seems like something HB studios should add as a core feature

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    • aeroburner
      Extreme Member
      • May 2016
      • 1015

      #3
      Thats a great idea I have no issues with time constraints on a two player game when it hits the 4 player though it does start wearing on you by the 10th, Keither you are on to something that would be an amazing option in group play

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