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Yes, all of these courses are RC courses. Actually, they were made for RC's pc golf game CPG2009 and WGC2011. Both Protee and P3pro uses the RC engine. P3pro recently added the rest of the WGC courses while Protee only added 15. Protee will get the rest of them eventually. Soon I hope.
The courses are the same in terms of graphics and but game play is different. P3pro now owns the RC engine out right, so now, they rely soley on their programmers to fix bugs or add features. Their courses still have some issues and are still missing quite a bit of features when compared to Protee's versions. For example, in all of P3pro's RC courses, the trees are made of air. You can hit through trunks, branches, leaves, etc...
Protee does not own the RC engine. Bug fixes, updates, new features, etc...will need to be done by RC. In all of Protee's courses, you can hit any object, including trunks, branches, leaves, etc... When you get into the trees, you'll more than likely have to punc
That is great information! I am a little confused though. If RC has to maintain both (protee and p3), why would there be performance differences between the two?
My understanding is that P3Pro does their own software maintenance, course conversion etc. Protee requires Red Chain for that but are able to used their interface software to modify things such as lie penalty etc.
Owning it means they bought the source code from RC. In other words, P3pro owns their own version. They can do anything they want with their version because they the source code.
Protee, on the other hand, sells RC licenses to Protee users. They can't touch the source code. RC still has to provide support for Protee's version. For example, we've been bugging them to add scramble modes to Protee Golf(ProteePlay). It will cost Protee a few thousand Euros for these add-ons.
Protee knows about these problems and I'm sure they told RC. Will ask for a status. There is an ocean course that has the same problem as Ardmore. Name starts with a C I think. We've had that course for a while.
First time I played Sonoma, the mini map was on/off. The second time had no issues. Strange.
Until, they fix Ardmore, you can work around it by lowering the LW's ball speed to .80 and also increase the chipping distance to cover all the greenside bunkers(35?). Then, whenever you're in a greenside bunker, make sure to select the LW. And whenever you need to use the LW for real, just select the SW, but you can still use the actual LW club.
Thanks, I will give it a go! So it is not an easy fix to just change the terrain label to bunker from lie?
It's not actually labeled as "Lie". The lie is just blank. What you see is Lie "____". It should be Lie "Bunker". That is why Protee can't fix it from the interface. RC needs to fix it.
So, Protee has over 100 courses available through RC. And Protee will also run E6. What does the future hold as far as graphically superior courses? E6 ii sometime in this lifetime? What else is there?
Hopefully any better graphics won't slow things down. That course we played the other day (where we had to set the details to minimum) was agonizing on the graphics cards. Great graphics are defeated when you have to tune them out!
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