Official v3.3 SkyTrak App Release

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  • Jtangm04
    Super Member
    • Oct 2016
    • 569

    #16
    Did bag mapping in love the ability to save your clubs. It was always a little Annoying having to set it up each time before playing.

    One bug I ran into is when it got down to my wedges it had a weird 56/uu02 label and I wasn't able to proceed. When I clicked on club selection to edit the clubs, the correct wedges were listed and when I clicked on them I was able to proceed.

    My description is a little confusing. I'll try to recreate the bug and take screenshots if this happens again.
    My courses:
    Aldeen
    Butler National
    Cantigny
    Canyata
    Cog Hill #4
    Harbor Shores
    Harborside
    Naperville Country Club
    Prairie Landing
    Rich Harvest Farms
    Ruffled Feathers
    Shoreacres

    Comment

    • dg_1983
      Senior Member
      • Feb 2017
      • 236

      #17
      I haven't downloaded but excited to now, need to get out of my habits and explore some of the new stuff.

      As others have said - really good work - the software has really come on leaps and bounds, the user feedback loop is awesome - really refreshing! Long may it continue!

      Comment

      • gsorvari
        Junior Member
        • Mar 2018
        • 27

        #18
        When are plans for the dynamic spin reduction. I thought I remember a thread talking about how the misses left and right are exaggerated due to the due to improper ball flight modeling. Also, does this affect my JNPG game or is it just inherent within the skytrak application?

        Comment

        • Clevited
          Senior Member
          • Jan 2017
          • 241

          #19
          I would like to put in a +1 on both spin decay (if not already implemented in the range app, I haven't been hitting in that much lately so I haven't checked in a while if it seems to still not have or not), and +1for the club data inferred from ball data. I thought that was cool. Most of what I was seeing seemed very close to correct as I do know what my numbers generally are from some trackman sessions in the past.

          I would like to see those both on the list of future features.

          Comment


          • SkyTrak_Seth
            SkyTrak_Seth commented
            Editing a comment
            Both are on the list for future features. I wouldn't expect club data in 2018 though.
        • SkyTrak_Seth
          Manufacturer
          • Nov 2014
          • 1603

          #20
          Originally posted by Jtangm04 View Post
          Did bag mapping in love the ability to save your clubs. It was always a little Annoying having to set it up each time before playing.

          One bug I ran into is when it got down to my wedges it had a weird 56/uu02 label and I wasn't able to proceed. When I clicked on club selection to edit the clubs, the correct wedges were listed and when I clicked on them I was able to proceed.

          My description is a little confusing. I'll try to recreate the bug and take screenshots if this happens again.
          Yep, you can save presets in bag mapping now.

          On the bug, that's crazy...I'll try to reproduce it. But screenshots would be really helpful.

          Comment

          • SkyTrak_Seth
            Manufacturer
            • Nov 2014
            • 1603

            #21
            Originally posted by gsorvari View Post
            When are plans for the dynamic spin reduction. I thought I remember a thread talking about how the misses left and right are exaggerated due to the due to improper ball flight modeling. Also, does this affect my JNPG game or is it just inherent within the skytrak application?
            We are doing some work around that in Q4 this year. But all sim partners use their own flight model, so it doesn't affect anything outside of SkyTrak.

            Comment


            • rjd1975
              rjd1975 commented
              Editing a comment
              So does this mean that if I hit the exact same shot (theoretically) with my SkyTrak over the SkyTrak software, TGC, E6, WGT, and JNPG they would produce different results (because of the flight model)? I have often thought that the TGC ball flight acted a little different than when I am on the Skytrak range. If I am correct, I would welcome any detail that you could give me. Thank you sir!
          • UlrikStreetPoulsen
            Junior Member
            • Mar 2018
            • 23

            #22
            Originally posted by SkyTrak_Seth

            Yes, but after implementing it lost some appeal because you are required to hit a minimum of 3 shots at each target so after the first shot, it's not really 'random' anymore. There are two options we're looking at (or both):

            1) Add this randomizer to practice greens so it's one shot a piece and you can hit indefinitely within your distance tolerances.
            2) If using randomizer, scramble the shots in skills assessment so that you still need to hit at least 3 shots at each target, but you will never hit them in a row.
            I would LOVE to see randomized practise greens and fairways on the driving range. That would be an incredible feature.

            I've had more no-reads since the update and seen some absolutely crazy spin on mishits as well. Shots nearly slicing of the screen. Never seen that before, but hoping it's just a fluke.

            One thing that continues to drive me insane is the lag in "checking license files" every time I go to a new screen. I hope we can do away with that at some point - just do it when I fire up the app.

            Other than that I am incredibly impressed with the continuous upgrades. Amazing product!!!

            Comment

            • SkyTrak_Seth
              Manufacturer
              • Nov 2014
              • 1603

              #23
              I hear you and it's been mentioned before. Let me see what I can do about the license check thing...

              Comment

              • trumb1mj
                Advanced Member
                • Jun 2017
                • 287

                #24
                Randomized practice greens would be a game changer. As it’s currently implemented the randomization won’t get much use.

                Comment

                • Morini
                  Super Member
                  • Dec 2017
                  • 742

                  #25
                  I would like to see the option of skills assessment and target games based on carry only.

                  Comment

                  • UlrikStreetPoulsen
                    Junior Member
                    • Mar 2018
                    • 23

                    #26
                    Originally posted by SkyTrak_Seth
                    I hear you and it's been mentioned before. Let me see what I can do about the license check thing...
                    Whatever you do, Seth, your presence on this forum is hugely appreciated. I hope the good folks at SkyGolf are aware of what it means to us all in terms of having 100% confidence in your commitment to us users. So a massive thumbs up to you for that! 👍🏻👍🏻👍🏻

                    Comment


                    • SkyTrak_Seth
                      SkyTrak_Seth commented
                      Editing a comment
                      Thanks for the kind words!
                  • doublebogey
                    Advanced Member
                    • May 2015
                    • 447

                    #27
                    First I'd like to echo everyone's comment that SkyTrak_Seth's presence in this forum is hugely invaluable to all and very much appreciated. Thank you Seth.

                    Second, I think I might have found a bug in the new release: Whenever I go from Challenges -> Target Practice back to Driving Range, SkyTrak somehow automatically switches from right-handed to left-handed user (and the laser dot points the other way). Happened both times today when I did this. Not a huge deal as I can just go in and change back to right-handed user and continue playing - but just want to report it as this might be a minor bug in the new release. Thanks.

                    Comment


                    • Dan McWhirter
                      Dan McWhirter commented
                      Editing a comment
                      It happened to me also.

                    • SkyTrak_Seth
                      SkyTrak_Seth commented
                      Editing a comment
                      I just found the issue...it'll be taken care of in v3.3.1. Thanks for the heads up!
                  • jskd82
                    Junior Member
                    • May 2016
                    • 25

                    #28
                    Yeah mine also switched to the left hand mode where the dot was in front of my unit instead of behind... Had to go in and switch to left hand then back to right hand. Oddly it was still on right hand but the laser was shooting for left hand setup.

                    Comment

                    • Lgnir
                      Senior Member
                      • Jan 2017
                      • 248

                      #29
                      SkyTrak is awesome! While I appreciate all the extra bells and whistles, I have never been more appreciative of having the ability to choose my green size and shape, set it at a distance I want, and start banging balls! My iron play has become so accurate that when I have a stock yardage to a pin on the course, I start to drool! I am 60 years old and the lowest score I have ever shot was an 80 and that was over 20 years ago. Two week ago I shoot a 78 (par 72 course). First time in my life I broke 80 and I know it was because of my practice hitting my irons into greens on the SkyTrak!

                      Comment

                      • dg_1983
                        Senior Member
                        • Feb 2017
                        • 236

                        #30
                        Is it an auto update or does one have to manually download and install? I can't think I updated recently and haven't been prompted

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