While I appreciate the concept of 'boost' - honestly - the correct way to do this is to have multiple tees and while I've said it before - I'll say it again:
The #1 feature missing from the simulator is the ability to have multiple tees for different players in the group. Even two sets of tees would be a huge improvement.
I would personally not use boost - because it'd reduce the value of the simulator in teaching the children which clubs to use when playing on a real course. 10 year old children and even 7 year old would likely understand that they are getting that boost - but what about the 5 year old golfers? What about the 3 year old? I start teaching children at 3 and would be willing to take them on course as young as 5 - and in my opinion having boost for young children would be a detriment to learning about different clubs.
The #1 feature missing from the simulator is the ability to have multiple tees for different players in the group. Even two sets of tees would be a huge improvement.
I would personally not use boost - because it'd reduce the value of the simulator in teaching the children which clubs to use when playing on a real course. 10 year old children and even 7 year old would likely understand that they are getting that boost - but what about the 5 year old golfers? What about the 3 year old? I start teaching children at 3 and would be willing to take them on course as young as 5 - and in my opinion having boost for young children would be a detriment to learning about different clubs.
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