Set Optishot for real life distances or not?
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I'm afraid opti is showing 130 and 130+ (had 224kph yesterday and that's just ridiculous) and carrying 330 and much more on occasion... So there is probably around or atleast 10% Extra there.Originally posted by cartrydgeIf he is swinging at 120mph he is going to be carrying the ball 300 yards. I'm around 110-115 and I carry it 270-280. Thats with a ballspeed between 160-165. Before some injuries I was around 175 ballspeed which is what Rory is around now and what Aurincoynen with 120mph would be around. He looks to swing pretty hard I say if optishot shows him carrying 300 it's probably pretty close.Last edited by MatalaWedge; 01-01-2015, 04:21 PM.
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I agree and I know you have been an advocate to making the game more realistic. I think looking back now, it is easy to see why Willy was so offended just a few weeks ago and this also explains his results as well.Originally posted by Aurincoynen View PostI think nearly everyone (including me BTW) agrees that 90% is the way to go.
I have traveled all over the world for various reasons, so I had an idea looking at your metric numbers that you was pretty high when converted although I did not know exactly how high until I converted. I was very surprised to say the least.
I have not had the system that long, in fact I have only been able to hit a real ball for about a week now, so this is new to me and that may be one reason for my "wishful thinking" regarding realism where as some of you guys have been playing for literally years and have grown accustomed to the results. I personally was not trying to make this personal with you or even Willy from a couple weeks back, I simply have a desire to compete with some what realistic numbers.
I also understand that it is very likely that "above average" golfers would be the type to spend a couple thousand dollars for a complete home simulator set up, which while Opti is a budget simulator, is about what it costs once you factor in sensor, impact screen, projector, stance matt and any other accessories one buys. So I am not opposed to low scores, high swing speeds or long drives, but 350 yard drives and 135+ mph swings speeds is not remotely close to realistic.
If Opti Shot is off 10% that would bring 330 yard drives to 300 yards and 300 yard drives to 270 yards, which is much more realistic in my opinion, although probably still on the high side.Last edited by Buckeye; 01-01-2015, 04:32 PM.
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Are you proposing capping at 90% for Swing Speed or Distance? Probably due to our set up differences, I don't see the swing speed variation. My differences are with the distances Optishot interprets for the swing speed. With my setup, changing the Distance percentage essentially takes into account spin, to reflect my real world distance. For others it may be swing speed. For others it will be a combination. Each player just needs to spend a little time on the range tweaking the numbers.
The hard part is that there is no way to "monitor" the settings. We would just need to trust that each have their settings to match their real game. We will still see lower scores due to other reasons many have already mentioned.
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My swing speed seems to be realistic to my real world playing, so I changed the distances. This should also be possible and allowed. As others mentioned the scores in Optishot will always be better than in real life playing. With the ball lying in the rough or between the trees in real life you often have to make a rescue shot without aiming to the green... Are the rough settings too easy?
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Hey boys, the next time I play I will dial down my distance setting to whatever an average 99-104 club head speed is supposed to travel. In real golf if I really nail one I am usually about 270 and I would say my average is about 250 to 260. I report back and let you know what percentage it takes. I will try to make a 100mph swing to carry about 258 .Forget about the roll because optishots fairways and greens stick like glue 😒
cheers
👍Originally posted by braycobb View PostAre you proposing capping at 90% for Swing Speed or Distance? Probably due to our set up differences, I don't see the swing speed variation. My differences are with the distances Optishot interprets for the swing speed. With my setup, changing the Distance percentage essentially takes into account spin, to reflect my real world distance. For others it may be swing speed. For others it will be a combination. Each player just needs to spend a little time on the range tweaking the numbers.
The hard part is that there is no way to "monitor" the settings. We would just need to trust that each have their settings to match their real game. We will still see lower scores due to other reasons many have already mentioned.Last edited by Maxxx; 01-01-2015, 04:51 PM.[URL="http://Www.onlinegolftour.net"]Www.onlinegolftour.net[/URL]
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Brad my initial proposal was to cap the swing speed at some number, I used 115 mph as an example. Then people could decrease or increase speeds as they need to not to exceed 115.
However, after this discussion I think that yes, maybe reducing swing speeds to 85%-90% may be a better alternative. This still gives an advantage to the longer player, as my idea basically leveled the field off the tee.
I assume that if we cap swing speeds at 85%-90% instead of 100% that distances would fall 10%-15% with the distance setting remaining at 100%. Or would the distance setting need to be changed?
To me it seems that swing speeds are inaccurate and the distance relative to speed appears to be pretty close but I have not looked at the angle closely or done any testing. Perhaps some of you guys with more experience on the system can chime in.
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I don't think the scores relative to real life are the problem. The scores relative to other simulators are though. The ProTee guys for example are not having -15 -18 winners, they are closer to par. I realize their system is more "real" than Opti Shot ever will be, but we can certainly help our cause by dialing down the driving numbers. I forget what hole it was but once during the last tournament I hit driver 9 iron in to a par 5 in the final round.Originally posted by Joe_S View PostMy swing speed seems to be realistic to my real world playing, so I changed the distances. This should also be possible and allowed. As others mentioned the scores in Optishot will always be better than in real life playing.
The rough with Opti does not really matter that much. Even set to moderate I haven't seen a noticeable difference between it and the fairway. I think that is a programming issue and not in our control.Originally posted by Joe_S View PostWith the ball lying in the rough or between the trees in real life you often have to make a rescue shot without aiming to the green... Are the rough settings too easy?
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Got ya Buckeye.....I think the variation does depend on set up (e.g., lighting, taped clubes, etc.). I don't see a swing speed issue. However, the distance the ball carries is suspect. Not sure if just dialing down the swing speed will equate....need to do some testing. I know that dialing down the distance does work. Setting the Avg. Distance setting to your actuals has an effect also.
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The scores are lower because of the way you do your handicaps. If Vega is the low player at -6 and you guys set him to 0, that means everyone is getting 6 more shots per round than they should. This will provide the lower scores. If you were to leave Vega at -6 and the rest of you the same, you would see it would be harder to go under par each round and you would see something more similar to what we have. Doesn't really matter, the amount of shots between each of you remains the same, but each of your totals are supposed to be 6 shots lower in your current configuration.Originally posted by Buckeye View Post
I don't think the scores relative to real life are the problem. The scores relative to other simulators are though. The ProTee guys for example are not having -15 -18 winners, they are closer to par. I realize their system is more "real" than Opti Shot ever will be, but we can certainly help our cause by dialing down the driving numbers. I forget what hole it was but once during the last tournament I hit driver 9 iron in to a par 5 in the final round.
The rough with Opti does not really matter that much. Even set to moderate I haven't seen a noticeable difference between it and the fairway. I think that is a programming issue and not in our control.
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I don't think we can have fixed Numbers this may actually take real distance away, we need each golf like maxxx suggested know your distance and get the game close to your real game... Each players seems to get different results and based on setup and whether or not they are hitting Real Balls Foam or Nothing...
But Every Player should make it Real if you don't know your numbers you should go to the Range using a laser or some way to measure even the Markers... As long as it is not to windy you can get pretty close to your averages...
Just Do it sorry Nike
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Here is a club head speed to distance calculator. According to it a 135 mph club head speed should give a 314 yard carry distance and a 330 yard drive including roll out with a 10 degree driver. The numbers grow slightly with a decreased driver loft.Originally posted by braycobb View PostGot ya Buckeye.....I think the variation does depend on set up (e.g., lighting, taped clubes, etc.). I don't see a swing speed issue. However, the distance the ball carries is suspect. Not sure if just dialing down the swing speed will equate....need to do some testing. I know that dialing down the distance does work. Setting the Avg. Distance setting to your actuals has an effect also.
These numbers are pretty close to what we are seeing in game, leading me to believe that if we reduce or cap swing speeds we should see a decreased distance. Although I have not tested. It does seem that Opti Shot's carry distance covers the real world roll out. What I mean is that it doesn't seem that much roll is figured in to the game.
Here is the link:
http://probablegolfinstruction.com/f...calculator.htm
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Yes I understand that and I have expressed my concerns regarding it too.Originally posted by HoganWoods View Post
The scores are lower because of the way you do your handicaps. If Vega is the low player at -6 and you guys set him to 0, that means everyone is getting 6 more shots per round than they should. This will provide the lower scores. If you were to leave Vega at -6 and the rest of you the same, you would see it would be harder to go under par each round and you would see something more similar to what we have. Doesn't really matter, the amount of shots between each of you remains the same, but each of your totals are supposed to be 6 shots lower in your current configuration.
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I guess the preference is to make the game as realistic as possible so the idea would be dial down the swing speeds to real numbers and have the yardages match as close as possible.Originally posted by braycobb View PostNot sure if just dialing down the swing speed will equate....need to do some testing. I know that dialing down the distance does work.
To me it would be silly if the program displayed 135 mph club head speed while showing a 270 yard drive.
Although at this stage that is something I could live with as it is a step in the right direction.
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Catman i dont think we can rely on people to have different settings, it should be a level playing field for all. The other sims have the same settings for everyone shouldnt we too? Everyone over eggs their average whether they mean to or not.
Its too complicated with individual settings for different ppl, policing it is impossible. I still havent heard a reason why a % reduction is a sh!t idea. Thats what we did before playing online.
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