Funny how this thread moved on to this, and doesnt really fit but Ill chuck it here.......
I remember having these discussions in a thread I started a long time ago, brings me back haha. Basically mthunt there is a difference between selecting "putter" and having the skytrak in "putting mode". When you select the putter it will make sure the skytrak does have 0 spin and rolls like a putt.
Been a while since I researched and really got into all this but I believe its from 20 yards and in (cant remember if that is exact) the game automatically puts you into "putting mode". In this mode you can select any club other than the putter and it will read normally, the difference being that I believe all "putting mode" does is just gets the skytrak ready to read a slower shot. The problem is it isnt perfect as the skytrak isnt perfect at reading the back/side spins for these shots.
When the chip correction is ON (I believe its ON, cant remember exactly again which one does what, but well say on for this) it will read all chips of any length, but the problem is the backspin will pretty much always be within 1000-1800 (or something in that range) no matter what type of shot you play.
With the chip correction OFF it will read more accurate back/side spin for your shots, but it struggles mightily with no reads on shots that you just want to carry 3-4 yards or less and you will often have to keep on rehitting the same chip over and over until you finally get a read (usually after you hit the ball a little harder)..
So again, dont remember if I have the OFF and ON modes reversed or not in my discription above, but thats the way those 2 different modes work. Both obviously have their faults and benefits but overall this is just a skytrak limitation right now and nothing to do with TGC.
Only bright side is SkyTrak_Seth said they are working on a "smart putting mode". Not sure what this entails exactly, but hoping it fixes it.
I am also going the used GC2 route now with aeroburner and cant wait to give it a go. Still debating or not if im gonna sell my skytrak. It is a great machine and mine has served me well the last few years. Just looking to upgrade to get better short game readings, be able to play more short game shots (feel like the skytrak does ok sometimes, but doesnt like to read some really high flops), the less delay should be nice (didnt bother me much with the skytrak though, kinda liked feeling the shot and then being able to predict what would come up on the screen), and of course the bigger hitting area is great. And just couldnt turn down the deal with aeroburner, good man and love that hes sending these GC2s away and getting them all good and checked out before they come to us.
For anyone who wants to read a lot more on the short game in TGC and the "putting mode" and all. Check out these threads
http://golfsimulatorforum.com/forum/...ip-spin-issues
http://golfsimulatorforum.com/forum/...-short-pitches
I remember having these discussions in a thread I started a long time ago, brings me back haha. Basically mthunt there is a difference between selecting "putter" and having the skytrak in "putting mode". When you select the putter it will make sure the skytrak does have 0 spin and rolls like a putt.
Been a while since I researched and really got into all this but I believe its from 20 yards and in (cant remember if that is exact) the game automatically puts you into "putting mode". In this mode you can select any club other than the putter and it will read normally, the difference being that I believe all "putting mode" does is just gets the skytrak ready to read a slower shot. The problem is it isnt perfect as the skytrak isnt perfect at reading the back/side spins for these shots.
When the chip correction is ON (I believe its ON, cant remember exactly again which one does what, but well say on for this) it will read all chips of any length, but the problem is the backspin will pretty much always be within 1000-1800 (or something in that range) no matter what type of shot you play.
With the chip correction OFF it will read more accurate back/side spin for your shots, but it struggles mightily with no reads on shots that you just want to carry 3-4 yards or less and you will often have to keep on rehitting the same chip over and over until you finally get a read (usually after you hit the ball a little harder)..
So again, dont remember if I have the OFF and ON modes reversed or not in my discription above, but thats the way those 2 different modes work. Both obviously have their faults and benefits but overall this is just a skytrak limitation right now and nothing to do with TGC.
Only bright side is SkyTrak_Seth said they are working on a "smart putting mode". Not sure what this entails exactly, but hoping it fixes it.
I am also going the used GC2 route now with aeroburner and cant wait to give it a go. Still debating or not if im gonna sell my skytrak. It is a great machine and mine has served me well the last few years. Just looking to upgrade to get better short game readings, be able to play more short game shots (feel like the skytrak does ok sometimes, but doesnt like to read some really high flops), the less delay should be nice (didnt bother me much with the skytrak though, kinda liked feeling the shot and then being able to predict what would come up on the screen), and of course the bigger hitting area is great. And just couldnt turn down the deal with aeroburner, good man and love that hes sending these GC2s away and getting them all good and checked out before they come to us.
For anyone who wants to read a lot more on the short game in TGC and the "putting mode" and all. Check out these threads
http://golfsimulatorforum.com/forum/...ip-spin-issues
http://golfsimulatorforum.com/forum/...-short-pitches
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