I have played two rounds, on two different courses (both labeled as ProTee which I believe means they are good for sim play) on TGC with my Skytrak and have encountered the following two consistent errors. FYI - I posted something similar on another thread but thought this topic was deserving of its own conversation. If you are experiencing the same thing please chime in.
1) Distances are very off. It seems that this affects higher lofted clubs more than lower lofted clubs and drivers. For example, my 9 iron IRL carries about 140 yards. In TGC with the skytrak it was carrying about 170 yards. While I would love to be able to hit it that far I know that this is well beyond what can be accomplished by the pros.
My guess is that TGC is not calculating backspin and sidespin into their ball flight algorithms correctly. Clubs that produce more backspin are carrying way too far and are rolling on the green without any checking.
I believe that sidespin is not being calculated correctly simply because I have never hit so many drives and long irons so straight in my life. I fight a strong draw and every long club I hit went very straight in TGC with Skytrak. When I pushed or pulled a ball it seemed that the HLA was accurate (i.e. if I pushed it right the ball went right) but each pull or push was straight without a draw or fade.
Just to make myself feel more sane I played a few holes at Wade Hampton on E6 after my last round on TGC and the ball flight was what I expected. Distances were as normal and balls were showing backspin on the green. Pushes faded to the right and pulls drew to the left.
2) TGC seems to be picking up any movement within view of the device's camera as a shot. The shot resembles a poorly hit topped punch shot. These false reads were picked up when I was placing the ball, with my club, on the red laser dot (this is how I have always placed my ball with the Skytrak app and E6 - both have never read such movement as a golf shot). TGC also once picked up my foot, which stepped within about 18 inches of the unit, as a shot.
Based on these bugs it is my opinion that TGC on Skytrak is at the moment unplayable as a true sim combination. While it was fun to launch my short irons a mile, and to hit all of my long clubs and woods dead straight, it is playing more like a game than a sim. Until these problems are fixed I will not be using TGC since the outcome is that I will be teaching myself to swing improperly. I invested in Skytrak and TGC to improve my game accurately - this does not seem possible at this time.
1) Distances are very off. It seems that this affects higher lofted clubs more than lower lofted clubs and drivers. For example, my 9 iron IRL carries about 140 yards. In TGC with the skytrak it was carrying about 170 yards. While I would love to be able to hit it that far I know that this is well beyond what can be accomplished by the pros.
My guess is that TGC is not calculating backspin and sidespin into their ball flight algorithms correctly. Clubs that produce more backspin are carrying way too far and are rolling on the green without any checking.
I believe that sidespin is not being calculated correctly simply because I have never hit so many drives and long irons so straight in my life. I fight a strong draw and every long club I hit went very straight in TGC with Skytrak. When I pushed or pulled a ball it seemed that the HLA was accurate (i.e. if I pushed it right the ball went right) but each pull or push was straight without a draw or fade.
Just to make myself feel more sane I played a few holes at Wade Hampton on E6 after my last round on TGC and the ball flight was what I expected. Distances were as normal and balls were showing backspin on the green. Pushes faded to the right and pulls drew to the left.
2) TGC seems to be picking up any movement within view of the device's camera as a shot. The shot resembles a poorly hit topped punch shot. These false reads were picked up when I was placing the ball, with my club, on the red laser dot (this is how I have always placed my ball with the Skytrak app and E6 - both have never read such movement as a golf shot). TGC also once picked up my foot, which stepped within about 18 inches of the unit, as a shot.
Based on these bugs it is my opinion that TGC on Skytrak is at the moment unplayable as a true sim combination. While it was fun to launch my short irons a mile, and to hit all of my long clubs and woods dead straight, it is playing more like a game than a sim. Until these problems are fixed I will not be using TGC since the outcome is that I will be teaching myself to swing improperly. I invested in Skytrak and TGC to improve my game accurately - this does not seem possible at this time.
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